Primary work: BASEL switzerland
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- Artist
I'd like to add to and refine the cataloguing for this existing artwork. Please review what's already captured, summarise the gaps briefly, and ask about the most important missing conceptual field first.
- Art/Official
Good to have you back on **Basel Switzerland, 2007** — the founding work of the Digital City Series. Here's where things stand: **Well-covered:** title, year, series, city/country, dimensions (48 × 48), medium, process notes, art-historical context (Gursky), provenance, current location, descriptions (short and long), conceptual keywords, formal contribution assessment. **Main gaps — conceptual:** intent, seriesContext, makingNote, directInspiration, workContext, intentVsOutcome, consciousRejections, encounterNote, materialAndProcessMeaning **Main gaps — practical:** support, framing, condition, locationCreated detail (label, lat/lng), primaryImageAltText, tags (movement/style/subject/genre/period), DCS fields (capture journey, composition, city context, editions), media uploads (street photo, satellite, flag) --- Let me start where it matters most. The square format is one of the defining decisions of this work — and of the whole series. You noted in process that you resisted the fisheye distortion from the 18mm lens. What made you commit to the square in the first place — before Instagram made it the default?
- Artist
I looked at the work as both a portrait and a landscape, so I chose the square because that was the only size thats both or niether
- Art/Official
That's a clean piece of logic — the square as the format that refuses the choice rather than making it. Neither portrait nor landscape, so both.
- Art/Official
Staged. That framing — portrait vs landscape as a false binary — does it also connect to what the series is doing with cities? Basel as a subject that doesn't sit still in either category either?
- Artist
It is the view of a city through the ride of a skateboard. so how it is seen through the process of movement. so it is a portrait of a city using cityscape landscapes
- Art/Official
That deepens it significantly — the square isn't just format logic, it's a record of how a city is experienced in motion. The skateboard as the instrument of perception.
- Art/Official
Good. So the series title "Digital City Series" is almost underselling it — the skateboard ride is the method, not just the transportation. Was that connection explicit to you at the time, making Basel? Or did it become clearer as the series developed?
- Artist
became clearer as the series progressed and I thought about it. back in 2003 with the Art Collision series, was the first time I made work that was digital collages of new york city and then painted on them. it was 8 artworks all together, and then later did a new york and amsterdam digital collage artworks. those were a bit surreal, so when I got to the digital city series, I wanted it to be digital collage, but not in the fantastical way I would see people do it. also at the time, people hated the name digital City Series, like I said before, making digital art was not cool at the time
- Art/Official
That's a really useful lineage — Art Collision as the prototype, and the DCS as the deliberate refinement of it. Moving away from the surreal/fantastical mode that was everywhere, toward something that looked like a city actually could look.
- Art/Official
So the conscious move was away from the surreal collage aesthetic — toward something that could pass as a real city view on first encounter. What were you pushing against specifically — was it a visual style you'd seen too much of, or something about what digital collage was supposed to signal at the time?
- Artist
I think I did see some people that were getting in galleries and kind of doing this digital collage thing with cities, but definitly didn't like how they would take a fantasy approach, they looked cool, but something in me made me think that they were just a moment thing and not a document for a longer time
- Art/Official
That's a sharp instinct — the fantasy collage as spectacle versus something that could hold up as a document over time.
- Art/Official
"A document for a longer time" — that's interesting given Basel is now nearly 20 years old. Does it hold up the way you thought it would?
- Artist
hmm, Basel is still a bit not holding up as the other, as there was progress in the series. but I do think the simplicity of it makes it last over time, it is from that moment, but also timeless in a way
- Art/Official
That tension is worth capturing — the first work in a series always carries the methodology before it's fully resolved, but the simplicity that comes from that rawness is also what gives it a kind of staying power.
Expand full conversation
- Art/Official
You described it at the very start of the original session as a work you'd been sitting with for a while — the founding piece of the series. Now that we've talked through the Art Collision lineage, the square format logic, the anti-fantasy move — does that change how you'd describe what this work actually is?
- Artist
I think it took me awhile to figure out what it was, I used the skateboard because that how I would get around, but took time to realize that was what the work was about. I skateboard and like skatboard art, but also think that it can be too obvious and niche, so think I had to make in universal first to then realize what its base is
- Art/Official
That's a really honest account of how meaning catches up with making — the skateboard was just how you moved, and only later became the conceptual centre. And the instinct to make it universal first rather than leading with skate culture is actually what gives the series its broader reach.
- Art/Official
And the direct trigger for Basel specifically — you were on a Rietveld school trip. Was it the Gursky encounter that made you pick up the camera in that particular way, or were you already planning to shoot the city before you saw it?
- Artist
I was planning it for awhile. even though the art school didn't like the image at first, i think being in that enviorment helped me think about the series in a conceptual way
- Art/Official
So the school trip was the opportunity, but the thinking had been building — and even the resistance from the school ended up being generative, pushing you to articulate what the work was actually doing.
- Art/Official
What did they object to — was it the digital medium, the subject matter, or something about how it looked?
- Artist
definitly the digital part. I also didn't know and able to express the skatboarding part of it. which they maybe would have liked more, but i didn't know it yet, and I didn't want to start out making skateboard art
- Art/Official
That's a neat knot — the part they might have connected with was the part you hadn't found yet, and the part you had found was the thing they dismissed. And you were right not to lead with the skateboarding before you understood it yourself.
- Art/Official
Let's shift to the material side for a moment. The process notes mention hand-stitching in Photoshop with no automation. What was the support — was this printed on paper, canvas, something else?
- Artist
printed on aluminum
- Art/Official
Good — that's the finished edition format. And the original A3 exhibition prints at Rietveld, were those also the work, or just a presentation format at the time?
- Artist
they only way I could present it at the size, one of the hardest parts of the project, is how much it costs to print large. one of the big reasons it ended. I had some galleies that would want to show them, but then they would want 50% after I paid for production cost. so that didn't work and went to painting again with the A Colorful History Series
- Art/Official
That's a real structural problem — production cost plus gallery commission leaving nothing. And it's a meaningful part of the series history that it's what pushed you back toward painting.
- Art/Official
That also reframes what the planned DCS restart means — the AI-assisted automation isn't just about efficiency, it's about making the economics workable for the first time. Does the aluminum print format stay for the restart, or does that change too?
- Artist
I think so, I think on a reboot I might look into this a bit more
- Art/Official
Makes sense — worth revisiting when the restart is closer. Let's hold that for the DCS reboot planning rather than commit anything here. Quick practical one: the 48 × 48 dimensions — is that centimetres or inches?
- Artist
thats in inches
- Art/Official
Got it.
- Art/Official
Is the work framed, or does the aluminum mount directly?
- Artist
the bif ones that I did print were direct on aluminum
- Art/Official
Clean — no frame needed, the aluminum is the surface and the mount.
- Art/Official
Now let me handle a few automatic fields silently, then we'll get into the DCS capture and composition details.
- Art/Official
Good — Basel is Q78, staged. TGN lookup hit an error so I'll retry that separately. On the capture itself — how many scenes did you stitch together for Basel?
- Artist
there are 4 scenes
- Art/Official
And this was all manual in Photoshop — so the Homie AI phase would be manual-only for Basel. Does that sound right?
- Artist
yes, all manual at this point
- Art/Official
Do you remember roughly how many photos you shot in Basel total, and how many days you were there?
- Artist
I was there for like 1 and a half days. I think i shot less than other cities, so was about 700 photos
- Art/Official
What was it like skating Basel — was it a city that gave itself up easily, or did you have to work for it?
- Artist
wasn't too bad, the street were not that bad to skate and there were some hills. swiss has good infrastructure
- Art/Official
Ha — good infrastructure as both a civic virtue and a skate condition.
- Art/Official
And what would you say is distinctive about Basel as a city — what did skating it reveal that you wouldn't have got any other way?
- Artist
I'm not sure, but do remember thinking that this was my first time in Switzerland, and had been in a lot of other german cities before, I was definitly thinking this is what german cities would look more like if they didn't get bombed
- Art/Official
That's a striking observation — Basel as a kind of counterfactual, what the German urban fabric might have looked like intact.
- Art/Official
That observation also lands differently now that you're based in Berlin — a city that wears its reconstruction very visibly. Did that reading of Basel come later, or was it conscious at the time?
- Artist
at the time, it felt very gothic it too in the altstadt
- Art/Official
That's a strong texture — gothic as a felt quality on the ground, not just architectural description.
- Art/Official
Does any of that gothic quality come through in the composition — or did the four scenes you selected end up showing a different face of the city?
- Artist
yeah, you can see the rathaus and the church, plus the time of year I was there gives a real autom color feel which adds to this
- Art/Official
The season doing real work in the image — autumn colour reinforcing the gothic weight of the Rathaus and the cathedral.
- Art/Official
Let's get the media sorted. Do you have a street photo from the Basel capture set — one decisive-moment shot from the mission — that you could attach? That would go in the **dcs-street** slot in the Media uploads panel.
- Artist
the dcs street is in the media id=5 - satallite id=6 and the painting is id=7
- Art/Official
Perfect, let me link all three at once.
- Art/Official
Street photo and satellite both linked. Now for id=7 — is that the flag, or the oil painting? I want to make sure I put it in the right slot.
- Artist
sorry that is the flag, painting is id=8
- Art/Official
No problem!
- Art/Official
All four linked. So there is a Da Fen oil painting collaboration for Basel — tell me about it. How did that come about?
- Artist
while at school I heard about the da fen oil painting village and decide to go out there and get paintings made. I went there knowing no one and got basel, london and los angeles made. I don't know the london artist, the basel I have to look up and the los angeles I do know
- Art/Official
That's a great story — showing up cold to Da Fen and commissioning three cities. Let's capture what we can now and fill in the artist details when you've looked them up.
- Art/Official
Noted — we can fill in the artist name when you track it down. What are the dimensions of the Basel oil painting?
- Artist
1m x 1m and paid 500 for it. was an artist that had a very old school painter style, I had the artists chose which one they wanted to paint, so he chose this one and worked well with his style
- Art/Official
That's a nice detail — letting the Da Fen artists choose which city suited them, and this one pairing well with a classical painting style.
- Art/Official
Is the oil painting available, or is it staying with you?
- Artist
its at my parents house in San francisco, I think they stay with me until the right time to exhibit them is
- Art/Official
Makes sense — holding them for the right context rather than selling them off individually.
- Art/Official
Now let's sort the edition tiers for Basel. Given it's printed on aluminum — do you have a sense of what tiers you want to offer? The standard DCS structure is small print (200 edition), collectors print (6), and monumental (3). Does that apply here, or is Basel different?
- Artist
yes that appies here. one collector print has been made and maybe sold like 4 small prints
- Art/Official
Good — so the tier structure is standard. The edition sizes are fixed (200 / 6 / 3), and the sales numbers live in the system separately, so I just need to stage the tier definitions.
- Art/Official
Staged. The collector print sold and the ~4 small prints — I'll note those in provenance but the exact sales records are tracked in the system separately, not here. Is Basel part of the DCS100 monthly subscription programme, or not?
- Artist
dcs100 is not running yet, but will be a choice, all prints are a choice, unless sold out
- Art/Official
Got it — DCS100 not yet active, I'll leave that section empty for now. Let me quietly stage the tags and a few remaining automatic fields.
- Art/Official
All staged. One last reflective question before we wrap — you described this work early on as the founding piece, something you'd been sitting with for a while. Now that we've talked through the Art Collision lineage, the gothic feel of the Altstadt, the school resistance, the Da Fen trip — does any of that change how the work sits with you, or does it feel like the same thing you always knew it was?
- Artist
I guess going through what we talked about, I feel that the artwork is a bit early and raw, so you keep asking if its part of the series. so even with my reservations, I definitly chose that is the foundation of the series and not an experiment, would like to do the city again someday though
- Art/Official
That's a clean resolution — raw and early, but definitively the foundation, not a prototype. And the idea of returning to Basel someday is a good note to keep.
- Art/Official
Good. The close-gate is clear — intent, seriesContext, makingNote, directInspiration, workContext, intentVsOutcome, consciousRejections, and encounterNote are all resolved. Let me generate the confirmation draft now.
- Art/Official
Done. Open **Wrap up / confirm** in the sidebar — you'll find all the staged fields and the draft descriptions, keywords, and formal assessment there to review and edit before you commit. A few things to add when you have them: - **Da Fen artist name** for Basel (and Los Angeles when ready) - **Street photo caption** — where and when that shot was taken - **Condition** — I didn't ask; assume excellent but flag it if not - **Getty TGN URI** for Basel — the lookup errored; worth retrying manually Everything else is staged and ready. Good session.