BASEL switzerland
2007
Seamless composite
48" x 48"
121.9cm x 121.9cm
Status & ownership
Original edition — 4 copies
Edition of 3 + 1 AP · 48 × 48 in · Digital C-print · on Aluminum mount
An edition of 3 plus 1 artist's proof. Each numbered copy is a complete original.
1/3 — Unclaimed
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2/3 — Unclaimed
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3/3 — Unclaimed
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Provenance record
Work created during a Gerrit Rietveld Akademie school trip to Basel, 2007
First exhibited at the Gerrit Rietveld Akademie, before the Christmas break, 2007 — printed on A3 sheets
A Collector's print copy was later exhibited in Amsterdam, at a separate exhibition from the Rietveld show
That copy was sold at auction by the artist directly, at the Amsterdam exhibition
● Documented fact
Contribution
Basel Switzerland establishes the formal and conceptual DNA of the Digital City Series: the square format as a refusal of the portrait/landscape binary, seamlessness as a condition of believability rather than spectacle, and the skateboard ride as the generative act behind the composition. It is rawer than later works in the series — the methodology was still being resolved — but this rawness is inseparable from its status as the foundation. The work also marks the point of departure from the Art Collision series, trading surrealist collage logic for something closer to urban document. Its significance is retrospective as much as immediate: Basel is where the series becomes possible.
About the work
A seamless digital composite of Basel, Switzerland — the founding work of the Digital City Series. Four scenes captured on skateboard across the city's Altstadt are stitched into a single square composition, with the Rathaus and cathedral visible against an autumn palette. All hand-assembled in Photoshop, printed on aluminium at 48 × 48 inches. Basel Switzerland is the founding work of the Digital City Series, made during a Gerrit Rietveld Akademie school trip in 2007. Four panoramic scenes captured on skateboard through the city's Altstadt are hand-stitched in Photoshop into a single seamless square composition — the square format chosen because it is simultaneously a portrait and a landscape, refusing to choose between them. The Rathaus and the cathedral anchor the image; the autumn season gives it a warm, muted palette that reinforces the gothic weight of the architecture. The work grew directly out of the Art Collision series (2003), Bolter's first body of digital city collages. Where those earlier works carried a surreal, fantastical quality common at the time, Basel was a deliberate move toward seamlessness and believability — a city document rather than a spectacle. The skateboard was initially just the means of getting around; the understanding that the ride itself was what the work was about came later, as the series developed. The instinct to make the work universal first — before acknowledging its skateboarding roots — was conscious and deliberate. The school's reception was cool, primarily hostile to the digital medium. Despite this, the academic environment pushed Bolter to articulate a more conceptual framework for the series. The work was first exhibited at the Rietveld before the Christmas break, printed on A3 sheets — the only viable format given the cost of large-format printing at the time. The high production cost of aluminium prints, combined with gallery commission structures, was a structural constraint that eventually contributed to the series pausing and Bolter returning to painting with the A Colorful History Series. A Da Fen oil painting collaboration exists for this work — Bolter travelled to the Da Fen village in Shenzhen without contacts, commissioning paintings of Basel, London, and Los Angeles. The Basel artist, whose name is to be confirmed, had a classical old-school painting style and chose this composition himself from the available cities. The oil painting (100 × 100 cm) currently resides with Bolter's family in San Francisco, held for the right exhibition context.
Intent
The square format was chosen because the work functions simultaneously as a portrait and a landscape — the only format that is both, or neither, refusing to choose between orientations. More fundamentally, the work is a portrait of a city as seen through the movement of a skateboard ride — cityscape landscapes assembled into a single portrait. The skateboard is the instrument of perception; the composition is what that movement produces.
Direct inspiration
The Basel work had been planned for some time before the Rietveld school trip provided the opportunity. Despite the art school's initial negative reception of the image, the academic environment helped Bolter think about the series in a more conceptual way — the resistance was part of what sharpened the thinking.
Making
The skateboard was initially just the practical means of getting around the city during the capture mission — it wasn't a conscious conceptual choice at the time of making Basel. The understanding that the skateboard ride was what the work was actually about came later, as the series developed. There was also a deliberate instinct to make the work universal first — skate culture can be too obvious and niche, so the series had to hold up without that reading before the skateboarding roots could be acknowledged as the base.
Context of making
The work feels early and raw — which raises the question of whether it fully belongs in the series. But the conclusion, arrived at through reflection, is unambiguous: it is the foundation of the Digital City Series, not an experiment. The rawness is part of what it is. Would like to return to Basel and make a new version someday.
Where it went
Basel holds up less well technically than later works in the series — the methodology was still developing. But the simplicity of it, which comes partly from that rawness, also gives it a timeless quality. It is clearly from a specific moment, but the simplicity makes it last. The first work carries the DNA of the series before the process was fully resolved.
In the practice
Made during a Gerrit Rietveld Akademie school trip to Basel, 2007. The school's resistance was primarily to the digital medium — making digital art was not considered credible at the time. Bolter had not yet articulated the skateboarding as the conceptual core of the work, which the school might have responded to more positively, but that understanding came later. There was also a conscious decision not to lead with skateboard art before the broader conceptual frame was established. First exhibited at the Rietveld before the Christmas break, printed on A3 sheets.
Process
All hand-stitched in Photoshop — no automation except possibly the sky. Shot at 18mm, which introduced fisheye distortion; Photoshop auto-composite made this worse, so always hand-stitched to fight against it. Approximately 4–5 scenes blended. This was the first DCS work; the methodology was still forming. Originally conceived with a checklist approach (city hall, museum, church) — that idea was dropped on the second work (London), where the rule became to follow the path of the skateboard and let the city speak. Basel remains in the series as the origin point. After the fifth image, realised more ground coverage was needed and the horizon line should sit closer to the middle — the high horizon is visible in this work in retrospect. Edition APs: monumental 3 + 1AP, collectors 9 + 2AP.
Why these materials
Printed on aluminum — the only viable large-format support for the work given the resolution and scale requirements. The aluminum print is not just a practical choice; it suits the urban, hard-edged character of the compositions. The digital process (hand-stitched in Photoshop, no automation) was inseparable from the subject — a city seen through movement, assembled into a single seamless image. The high cost of aluminum printing at scale was a structural constraint that ultimately contributed to the series pausing.
What this isn't
Aware of digital city collage work getting into galleries at the time — visually impressive but taking a fantasy/surreal approach. Bolter's instinct was that this mode was a moment rather than something that would hold up over time. The DCS was a deliberate move toward seamlessness and believability — a document rather than a spectacle.
In the series
The Digital City Series grew directly out of the Art Collision series (2003), which was Bolter's first body of work making digital collages of New York City and painting on them — 8 works in total, later extended to New York and Amsterdam collages. Those earlier works had a surreal, fantastical quality. By the time of Basel (the first DCS work), the intent was to make digital collage that was seamless and believable — not the fantastical mode that was common at the time. The series connection to skateboarding as the instrument of perception became clearer as the series progressed rather than being fully articulated at the Basel moment. The name "Digital City Series" was also actively unpopular at the time — making digital art was not considered credible.
Seen in person at a Basel museum exhibition during the same trip, Andreas Gursky's large-format work was a direct reference point — both for the compression of a city into a single readable surface and for the legitimacy of digital photographic work at museum scale. Around 2007, making digital work was not in fashion, and the Basel work was met with institutional scepticism at the Gerrit Rietveld Akademie. The Gursky encounter confirmed that the direction was viable.
Visual Similarity
Works with similar visual structure, found by comparing image embeddings across the archive.
Explore visual embeddings →Related Patterns
Throughlines and bio events that include this work — the same connections shown on those pages, linked back here.
- Preconceived compositional rules are abandoned once the actual material — lived experience of a place, or its real geome
- The window/painting ambiguity in Self Portrait 1994 — an opening and a painted depiction of the same view, alternating d
- In Transition, RGB (three channels, light-based, screen/photograph) transitioning to CMYK (four channels, pigment-based,
Vision Analysis
The composition is a square photographic field in which an overwhelming sky presses a panoramic city scene into the lower third. The sky occupies nearly two-thirds of the frame: a dense, layered cloud mass in grey-violet and silver, breaking to hazy blue at the upper right, its softness in tension with the crisp architectural detail below. The ground register splits into two distinct halves hinged at the center by a grey metal railing that enters at mid-frame and dives toward the lower right corner — a strong diagonal that behaves like a seam. Left of the hinge, the view runs along a street at pedestrian eye level: a white half-timbered house with flower boxes, behind it a tall brick tower with a pale mural figure on its shaft and an ornate crowned gallery at its top, a modern glass entrance bearing legible lettering ("kunstmuseum basel / museum für gegenwartskunst"), banners, parked vehicles, a few small pedestrians, and — startling against the facades — a monumental flat black silhouette of a hammering figure, elbow raised, standing taller than the buildings' lower stories. At the far left edge, a Gothic church front with twin spires closes the street. Right of the hinge, the vantage changes: the view looks down from height onto a green river curving away, its near bank a descending wall of old fortifications, waterfront houses, and trees in full autumn yellow and orange, with a distant red-stone spire wrapped in what reads as scaffolding, a pale ferris-wheel form behind the rooftops, a long thin rowing shell floating far below, and a bridge crossing the river in the haze at the far right. The palette divides with the composition: cool grey dominance overall — sky, asphalt, railing — against which the right half concentrates the image's warmth (amber foliage, red-brown roofs and spires, the river's opaque jade green) while the left half holds cooler, harder tones (white plaster, dark timber, brick red, the black of the silhouette figure). Light is diffuse and shadowless everywhere, an even overcast illumination that keeps both halves in the same weather while they disagree about everything else. The disagreements are structural, and they are where multiple states coexist. The two halves obey different perspectives: the left is seen from street level, the right from a bridge's height, yet they share one continuous ground and one railing. Verticals lean — the tower and church tilt subtly toward each other as if the space were gently curved, and the street's recession bends rather than runs straight. The seasons are split: trees at the right burn with autumn while the left half shows no foliage at all. Scale wavers — the black hammering figure belongs to a different order of size than the pedestrians near it, monumental sculpture and street furniture sharing a sidewalk. The image maintains photographic continuity of light and grain throughout, so these spatial impossibilities read not as collage seams but as a single place quietly folded — a panorama compressed until different vantages, and possibly different moments, occupy one frame. Technically, the surface is seamless high-resolution photography: no painted intervention, no visible joins, edges clean to the frame. The evidence of construction is geometric rather than material — bent perspective lines, the hinge-like railing, the slight fisheye swell in the street — and the even overcast light does the work of hiding whatever boundaries exist. What resists confident description is the position of the viewer, which the image renders impossible: standing in the street and on the bridge at once, at two heights, looking in two directions that the picture insists are one. The black hammering silhouette also refuses to settle — sculpture, sign, or shadow of something absent — its flatness at odds with the photographic depth around it. And the far spire in its cage of scaffolding introduces a quiet third time: a building mid-repair, neither its past nor its finished self, held in the same frame as everything else's completed present.
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