Primary work: Antiquity
Also mentioned: SFMOMA drawing
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Transcript
- Art/Official
I'm briefed on Antiquity's bare facts: 1996, oil on canvas, 16"×20", OG Oil Paintings — one of the earliest works in the archive, close in time to Space Time, Color Vortex, and the 1993 self-portraits, right at the edge of your self-taught period before things like Rite of Spring and Nature vs Nurture. I don't have anything beyond the catalogue stub for this one — no prior session, no vision analysis yet, nothing said about it. If anything in that's off, correct it now — otherwise let's go. Before we look at it together — is Antiquity a recent-feeling work to you, or one you've been sitting with for a while?
- Artist
This is an old work from the initial oil painting period, but one that was probably near the end of that
- Art/Official
Makes sense — 1996 puts it late in that first run, closer to the door out of it than the start. Is Antiquity part of something ongoing for you — a thread that kept going after — or does it feel more like a standalone moment, a work that closed something off?
- Artist
It was definitely part of the oil painting series.
- Art/Official
Good — part of that continuous body, not an outlier. Where were you when you made this one?
- Artist
San francisco backyard
- Art/Official
Good — outdoors, backyard, San Francisco. Before you upload — I'd like you to describe this work to me first, before either of us sees it. I'll ask you again later, once we've talked it through, and we'll look at both together at the end. There's no right way to do this — however it comes is exactly right.
- Artist
This is a painting of an imagined acropolis from the Greek times, with a rocky landscape and a spirilling sky where the sun is setting.
- Art/Official
Go ahead and send the image whenever you're ready.
- Artist
[image uploaded: Antiquity, oil on canvas]
- Art/Official
The structure is white and whole — a domed pavilion with columns and what looks like a chimney, planted on a rocky point above green hills and water, not ruined stonework. The spiraling red-orange burst around the sun dominates the upper two-thirds exactly as you described, though the sun itself reads as blindingly bright and high rather than low and setting. Is the small facts read-back accurate — 1996, oil on canvas, 16" × 20", OG Oil Paintings? And is there a title or place this white building is drawn from, or is it invented?
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- Artist
That's suppose to be the acropolis on athens, but painted from my idea of it, I don't think I looked at the actual acropolis while making. At that time I was really into the old Greek philosophy and plays. I think the Plato trilogy about the tail of Socrates really opened me up to my own journey of self education.
- Art/Official
That's a striking detail — an invented Acropolis, built from an idea rather than a reference, at the same moment you were reading the Socrates trial dialogues and feeling your own self-education start to open up. What was it about that reading — the trial of Socrates specifically — that connected to painting this particular scene?
- Artist
That's maybe the part we need to figure out. I definitely know the painting of the sky was directly inspired by the tuner painting 'after the deluge'
- Art/Official
Good — Turner's Light and Colour (Goethe's Theory) – The Morning after the Deluge is a specific, locatable reference for that sky. That swirling, prismatic vortex around a blinding light source is very much its own thing formally, and it's interesting that it's landing here rather than in something more explicitly art-historical like After Turner from '94. When you put that Turner sky over an invented, undamaged Acropolis — was the sky doing something to the building, in your mind? Threat, revelation, something else?
- Artist
Maybe it took the pragmatism of Socrates philosophy and gave it a romanticism twist. In the end the acropolis is not painted in detail, so it is just a ghost of the building, I think I felt at the time the painting was unfinished, but after a bit of time it felt finished even though I never added the detail to the building
- Art/Official
That's a real intent-vs-outcome moment — you set out expecting to render the building in detail, felt it was incomplete, and then time changed your read of your own finished object without you touching it again. What do you think shifted, looking back — was it that the ghost-building started to feel like it was doing something the detailed version wouldn't have?